NOT OR 回路シミュレーター NOT OR circuit simulator
NOT回路でLEDを光らせたりする基板を作成する時、実際の光り方をイメージできるソフトです。
processingで、図形画像は使わずにプログラムで書いているため、誰でも簡単に利用できます。
When creating a board that lights the LED with a NOT OR circuit, it is software that can image the actual way of lighting.
I programmed with “processing”. Because it is written only with programs without using graphic images, anyone can use it easily.
Download zip file here ↓
ProssecingプログラムのZipダウンロードは、こちら
下のプログラムをコピー&ペーストして、ご利用ください。
ソースコードは、こちら↓Source code is here
PFont font; data[] data = new data[1024]; void setup() { font = loadFont("font2.vlw"); textFont(font, 20); size(740, 480); //noStroke(); frameRate(60); background(255); String[] temp = loadStrings("状態.txt"); if (temp == null) { for (int i = 0; i < 1024; i++) { data[i] = new data(); data[i].x = -10024; data[i].y = -10024; data[i].s = 0; data[i].in = false; } } if (temp != null) { for (int i = 0; i < 1024; i++) { data[i] = new data(); data[i].x = int(splitTokens(temp[i], ",")[0]); data[i].y = int(splitTokens(temp[i], ",")[1]); data[i].s = int(splitTokens(temp[i], ",")[2]); data[i].ver = int(splitTokens(temp[i], ",")[6]); String ti = splitTokens(temp[i], ",")[3]; //if (random(100) < 50)data[i].in = true; if (ti.equals("true")) { data[i].in = true; //println("true"); } if (ti.equals("false")) { data[i].in = false; //println("false"); } ti = splitTokens(temp[i], ",")[4]; if (ti.equals("true")) { data[i].out = true; //println("true"); } if (ti.equals("false")) { data[i].out = false; } } } } int[] tbox(String t, int x, int y, float s, boolean h) { int[] out = {0, 0, 0, 0}; int ix = int(sin(radians(-s))*30+x); int iy = int(cos(radians(-s))*30+y); int ox = int(sin(radians(-s+180))*30+x); int oy = int(cos(radians(-s+180))*30+y); out[0] = ix; out[1] = iy; out[2] = ox; out[3] = oy; stroke(0, 64); strokeWeight(2); noFill(); beginShape(); for (int i = 0; i < 4; i++) { vertex(40*cos(radians((360*i/4)+45+s))+x, 40*sin(radians((360*i/4)+45+s))+y); } endShape(CLOSE); fill(255, 128, 128, 64); ellipse(ix, iy, 8, 8); fill(128, 128, 255, 64); ellipse(ox, oy, 8, 8); noStroke(); return out; } int[] box(String t, int x, int y, float s, boolean h) { int[] out = {0, 0, 0, 0}; int ix = int(sin(radians(-s))*30+x); int iy = int(cos(radians(-s))*30+y); int ox = int(sin(radians(-s+180))*30+x); int oy = int(cos(radians(-s+180))*30+y); out[0] = ix; out[1] = iy; out[2] = ox; out[3] = oy; stroke(0, 64); strokeWeight(2); fill(120); if (h)fill(255); beginShape(); for (int i = 0; i < 4; i++) { vertex(40*cos(radians((360*i/4)+45+s))+x, 40*sin(radians((360*i/4)+45+s))+y); } endShape(CLOSE); fill(255, 128, 128); ellipse(ix, iy, 8, 8); fill(128, 128, 255); ellipse(ox, oy, 8, 8); noStroke(); fill(0); text(t, x-21, y+8); return out; } class data { int x; int y; float s; int ix; int iy; int ox; int oy; boolean out; boolean in; int a; int ver; } boolean f; int a; void draw() { background(0xff); fill(255, 230, 200); rect(640, 0, 100, 480); for (int i = 0; i < 1024; i++) { if (data[i].x > 740 && data[i].y > 480 && data[i].x < 0 && data[i].y < 0) { data[i].x = -1024; data[i].y = -1024; } if (data[i].x > 0 && data[i].y > 0) { if (data[i].ver != 0) { data[i].out = data[i].in; } else { data[i].out = !data[i].in; } int[] temp = box("NOT", data[i].x, data[i].y, data[i].s, data[i].out); if (data[i].ver == 0)temp = box("NOT", data[i].x, data[i].y, data[i].s, data[i].out); if (data[i].ver == 1)temp = box(" OR", data[i].x, data[i].y, data[i].s, data[i].out); data[i].ix = temp[0]; data[i].iy = temp[1]; data[i].ox = temp[2]; data[i].oy = temp[3]; } } for (int f = 0; f < 1024; f++) { data[f].a--; } //println(data[0].a); for (int i = 0; i < 1024; i++) { for (int f = 0; f < 1024; f++) { if (data[i].x > 0 && data[i].y > 0 && data[f].x > 0 && data[f].y > 0) { float t = dist(data[i].ix, data[i].iy, data[f].ix, data[f].iy); boolean tt = false; if (t < 58) { stroke(0); strokeWeight(2); line(data[i].ix, data[i].iy, data[f].ix, data[f].iy); noStroke(); tt = true; } t = dist(data[i].ox, data[i].oy, data[f].ox, data[f].oy); if (t < 58) { stroke(0); strokeWeight(2); line(data[i].ox, data[i].oy, data[f].ox, data[f].oy); noStroke(); tt = true; } t = dist(data[i].ix, data[i].iy, data[f].ox, data[f].oy); if (t < 58) { stroke(0); strokeWeight(2); line(data[i].ix, data[i].iy, data[f].ox, data[f].oy); noStroke(); if (data[f].a <= 0) { data[f].in = data[i].out; data[f].a = 15; } } t = dist(data[i].x, data[i].y, data[f].x, data[f].y); //println(t); if (t < 70 && t > 0) { float s = atan2(data[i].x-data[f].x, data[i].y-data[f].y)+PI; data[f].x += sin(s)*8; data[f].y += cos(s)*8; tt = true; } } } } int notx = 640+50; int noty = 50; int swix = 640+50; int swiy = 50+90; box("NOT", notx, noty, 0, true); textFont(font, 10); text("青が入力赤が出力", notx-40, 15); text("反転。", notx-45, noty+40); text("出力がオンだと光る", notx-45, noty+40+10); textFont(font, 20); box(" OR", swix, swiy, 0, true); textFont(font, 10); text("そのまま出力。", notx-45, swiy+50); text("出力がオンだと光る", notx-45, swiy+50+10); textFont(font, 20); if (mousePressed) { if (!f) { if (mouseX < notx+30 && mouseX > notx-30) { if (mouseY < noty+30 && mouseY > noty-30) { for (int i = 0; i < 1024; i++) { if (data[i].x < -10) { data[i].x = mouseX; data[i].y = mouseY; data[i].ver = 0; f = true; break; } } } } if (mouseX < swix+30 && mouseX > swix-30) { if (mouseY < swiy+30 && mouseY > swiy-30) { for (int i = 0; i < 1024; i++) { if (data[i].x < -10) { data[i].x = mouseX; data[i].y = mouseY; data[i].ver = 1; f = true; break; } } } } } for (int i = 0; i < 1024; i++) { if (mouseX < data[i].x+30 && mouseX > data[i].x-30) { if (mouseY < data[i].y+30 && mouseY > data[i].y-30) { data[i].x = mouseX; data[i].y = mouseY; data[i].s = deg; } } } } else { f = false; } tbox("", mouseX, mouseY, deg, false); } float deg; void mouseWheel(MouseEvent e ) { if ( e.getAmount() < 0 ) { //奥に向かって回転させる deg = deg - (22.5/2); } else { //手前に向かって回転させる deg = deg + (22.5/2); } } void dispose() { String[] temp = new String[1024]; /*int x; int y; float s; int ix; int iy; int ox; int oy; boolean out; boolean in; int a; */ for (int i = 0; i < 1024; i++) { temp[i] = nf(data[i].x); temp[i] += ","; temp[i] += nf(data[i].y); temp[i] += ","; temp[i] += nf(data[i].s); temp[i] += ","; temp[i] += nf(data[i].a); temp[i] += ","; if (data[i].in) { temp[i] += "true"; } else { temp[i] += "false"; } temp[i] += ","; if (data[i].out) { temp[i] += "true"; } else { temp[i] += "false"; } temp[i] += ","; temp[i] += nf(data[i].ver); temp[i] += ","; } saveStrings("状態.txt", temp); }
一番上の画像の右の回路を回路図に直すと、こんな感じです。
It is like this when the circuit on the right of the top image is corrected to the circuit diagram.
下の動画のようにドラッグ&ドロップで、好きな位置に配置できます。回転もできます。
赤い点と青い点を入力と出力にします。置き間違えたら、画面外にドラッグ&ドロップすれば、捨てられます。
You can place it in any position by dragging and dropping like the video below. You can also rotate.
Set red and blue points as input and output. If you misplace it, drag and drop it outside the screen, you can throw it away.
NOT回路基板作成の手助けになれば、嬉しいです。
I would be happy if it helps to create a NOT OR circuit board.